Grah is unchanging, immovable, and indestructible. Entities under his sway become as enduring and permanent as stone, able to withstand any assault without heed. Grah is indomitable and invulnerable - which often means he does not care to engage, or cannot be bothered to notice events around him. Grah believes that victory comes when your opponents realize that any assault would be futile.
Grah hates to be rushed, to be forced to action, or to be prevented from carrying out his long-term plans. He praises strength and hates fragility.
Grah's Strength powerup increases a kaiju's strength, weight and defense, but reduces mobility.